In Progress
A COMPENDIUM OF NOTES
WITH USEFUL KNOWLEDGE
Explorations on software engineering, programming, and performance-aware systems; from computer graphics to interactive applications.
The information contained here is not absolute truth nor the definitive way to explain or implement these concepts. This is a personal space and may contain errors.
Explore by category
Mathematics
Trigonometry, Discrete Mathematics, Linear Algebra, Calculus ...
Graphics
Rendering techniques, Graphics APIs, Shaders, Real-time rendering ...
Game Dev
Physics engines, Entity systems, AI, Optimization ...
Computer Science
Programming, Algorithms, Data structures, Programming paradigms, Programming languages ...